VR Suitcase: Immersive Learning


This case contains four Oculus Quest 2 virtual reality glasses with accessories for use in immersive learning. Through this form of learning, skills and experiences can be gained in a virtual environment, which are often (more) difficult to achieve in reality.

Educational apps that promote this kind of learning are also included in the catalog and are pre-programmed on the glasses. An example is the Anne Frank House VR app. Via this app and the VR glasses, you can walk around in a virtual, realistic and interactive version of the Secret Annex.

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